A cooperative survival horror game

They listen. They learn. They speak with your voice.

To survive, you have to talk. Every word you say teaches it to sound a little more like you.

Still to come

The concept

The concept

  1. 01

    It listens

    An AI continuously learns each player's voice during the game.

  2. 02

    It mimics

    It replays your voices to deceive you: who are you really talking to?

  3. 03

    You cooperate

    Surviving means communicating. The entity's weapon becomes your bond.

Three threats

SIREN
The lie. It lives in the radio and the speakers, and plays your voices back.
The Crawl
Death. It hunts physical noise only. It cannot hear the radio.
The Parasite
Pressure. It mutes whole zones and forces you onto the radio.

Every word is a debt.

Studio Ilys

The team

  • 01MaxenceGame design
  • 02FlavienTechnique jeu & plateforme
  • 03YoannJeu
  • 04VictorClonage vocal
  • 05BenoîtClonage vocal
  • 06Pierre-YvesClonage vocal

Help us shape the game

Two minutes of your answers steer the game design. And you can join the beta testers.

Become a beta tester