A cooperative survival horror game
They listen. They learn. They speak with your voice.
To survive, you have to talk. Every word you say teaches it to sound a little more like you.
Still to come
The concept
The concept
- 01
It listens
An AI continuously learns each player's voice during the game.
- 02
It mimics
It replays your voices to deceive you: who are you really talking to?
- 03
You cooperate
Surviving means communicating. The entity's weapon becomes your bond.
Three threats
- SIREN
- The lie. It lives in the radio and the speakers, and plays your voices back.
- The Crawl
- Death. It hunts physical noise only. It cannot hear the radio.
- The Parasite
- Pressure. It mutes whole zones and forces you onto the radio.
Every word is a debt.
Studio Ilys
The team
- 01MaxenceGame design
- 02FlavienTechnique jeu & plateforme
- 03YoannJeu
- 04VictorClonage vocal
- 05BenoîtClonage vocal
- 06Pierre-YvesClonage vocal
Help us shape the game
Two minutes of your answers steer the game design. And you can join the beta testers.